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Custom Made Music service

October 22, 2012August 9, 2017 Bjorn Lynne Leave a comment

We are happy to announce that as of this week, we are officially offering a Custom made music (also known as Bespoke music) service at Shockwave-Sound.com. Truth be told, we have sort of had this service available for a few years, but we have just dealt with it as and when the question came up […]

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Choosing the right music for a Documentary

October 16, 2012July 27, 2022 Simon Power

Now that there is a huge variety of mood music available, choosing the soundtrack to your documentary video project can present some exciting opportunities. This article gives some tips & guidance on how to use music to add vibrancy and impact to your production and still bring it in on budget.   1. How do […]

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Some older tracks being pruned (removed) today

September 28, 2012August 9, 2017 Bjorn Lynne Leave a comment

Saying goodbye to some old tracks… I guess we are probably the only stock music site that actually removes old tracks. We always set out with the aim that our catalogue should be fresh and up to date – also12 years after we launched. Too many other music libraries have fallen for the tempation to […]

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Audio previews now available from Checkout and View Cart pages

September 28, 2012August 9, 2017 Bjorn Lynne Leave a comment

Hi all, We have a small new feature / improvement on our site today. You can now play an audio preview of the product(s) you have in your shopping cart, from the “View Cart” or the “Checkout” page. Use this feature to take one more listen to the products you have in your cart, before […]

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Tips and curiosities from computer games music, part 1

August 21, 2012October 22, 2021 Bjorn Lynne

By: Piotr Koczewski     I would like to introduce you to some curiosities from the world of game music, but before we start, just a few words about the beginnings of game music. The first composers started by creating partitures using Midi sequencers, like Protracker. Probably the most famous composer, and also the pioneer […]

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Some older tracks getting pruned today…

July 27, 2012August 9, 2017 Bjorn Lynne Leave a comment

Dear friends, Every week, of every month, of every year, we add new music to Shockwave-Sound.com. We’ve always deliberately set out to be a place without “old, outdated music”, so in parallel with adding new music all the time, we also remove some old music. It’s a bit melancholic. Some of the following tracks have […]

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Ideas for Effectively Using Sibelius and Pro Tools 8

July 19, 2012November 28, 2018 Bjorn Lynne

A Method for Streamlining Your Workflow to Maximize Creative Output By Kole Hicks Pro Tools has never had the reputation of being (MIDI) Composer friendly, but with the upgrade to PT 8 I’ve found that it’s now my preferred sequencer when composing. The method I’ve been using and will share with you today has some […]

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Bamba kids games line with audio from Shockwave-Sound.com

July 13, 2012August 14, 2017 Bjorn Lynne Leave a comment

We recently worked with Mezmedia – a full-service interactive and multimedia studio, to create a unique “Audio Logo” for the animated logo for their line of kids games, “Bamba”. The brief was to create an audio stinger that was unique and that matched the animation: Fun, bright, a bit childish, and it had to incorporate […]

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Ideas for Creating Unique Musical Colours

June 9, 2012August 9, 2017 Bjorn Lynne Leave a comment

By: Kole Hicks If you’re like me, than you probably love to write music. However, you may eventually (if you haven’t already) run into the following issue: “Normal” sounds are not accurately expressing your muse’s intention. Now don’t get me wrong, I love the sound of a masterfully played grand piano or open chords strummed […]

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Producing MIDI music for mobile phones / cellphones Part 2

June 8, 2012March 6, 2018 Bjorn Lynne

by Piotr PacynaGo back to part 1 of this article 6. Controllers According to the most common opinion one should use only those controllers that are absolutely necessary. Well, it is true, but not quite the whole story. Yes, some old devices are unable to read anything other besides Patch Change and the Volume controller, […]

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