Stock Music track: Retro Video Game Racing Rock

Driving hard rock tune that sounds like coming from an old school video game. Think Street Fighter or F-Zero.

Set of 3 music loops
  • $19.95
All versions
  • $44.95
Shockwave-Sound.com T15563 9.95 44.95

Track details

Track ID number: 15563
Genres: Retro Video Game sound
Moods/Emotions: Strong / Confident / Tough -- Excited / Enthusiastic / Energetic -- Busy / Active / Bustling
Suggested Production Types: Children / Toddlers / Babies -- Historical / Retro: 1990's
Prominent Instruments: Drum machine / Electronic drums -- Synthesizers
Tempo feel: Fast
Tempo Beats Per Minute: 160
Artist: Felipe Adorno Vassao
Composer: Felipe Adorno Vassao (ABRAMUS - CAE#: 554403564)
Publisher: Lynne Publishing (PRS - CAE#: 541626758)
PRO / Non-PRO Track? PRO (What's this?)
WAV file bit depth: HD / 24-Bit and CD-quality / 16-bit (What's this?)
Stem files available for this track: No
CD-collection containing this track:  Retro Video Game, Vol. 5 Picture Music collection: Retro Video Game, Vol. 5
10 tracks
About the Artist
Felipe Adorno Vassao Felipe Adorno Vassao

Felipe Adorno Vassao is a composer, performer and producer working out of his professional studio setup in São Paulo, Brazil. He produces tracks exclusively for the Lynne Publishing / Shockwave-Sound.com music library, he is a multi instrumentalist and even a vocalist on occasion - and he likes to cover a variety of styles and genres.

Felipe has composed music for advertising for several brands, including Audi, C&A, Danone, Everlast, Fiat, Ford, General Motors, Hertz, HP, InBev, KIA, LG, L'oreal, McDonald's, Nestlé, Pepsico, Procter&Gamble, Renault, Sprite, Unilever and Volkswagen.

At the time of writing, Felipe's latest major work was as a composer and producer on the Brazilian rapper Emicida's latest album "O Glorioso Retorno de Quem Nunca Esteve Aqui", which was awarded Album of the Year by several music critics.

Said Felipe: "Working with advertising music since early 90s I've honed my skills in a variety of genres. And writing production music has become a "playground" in which I can experiment, have fun and challenge myself in telling a different story each time."