Classical Piano Favorites Vol. 2 (2016) Dear customers, visitors, passers-by and everyone who might stumble across our site today.. Today at Shockwave-Sound.com we released our new album Classical Piano Favorites, Vol. 2. I just wanted to take a moment to write a few words about this album because I feel that this […]
By Lukas StanleyIf you haven’t already read Part One of this article, I would recommend reading that first. It can be found here: http://blog.shockwave-sound.com/2015/07/from-mind-to-page-composers-tips-for.html In Part One, I discussed how to make the most of your creativity by effectively setting a writing schedule that coincides with your creative peaks during the day, having a plan […]
By: Piotr Koczewski Polish – Lithuanian Connection Now I would like to share some of my personal experience, summarizing in a few paragraphs my achievements as the composer (hope it may serve as an inspiration for some of you). In May I had the pleasure of giving a presentation on music making and […]
By West B. Latta Whether you’re a game developer, game player, or carry only passing interest, it is plain to see the growth and advancement of the video game industry over the past decade. Robust graphics systems, ample disc space, bountiful system memory, and dedicated DSP have all become increasingly common on today’s game platforms. […]
by Simon Power Game of Thrones, Breaking Bad, Nashville, The Sopranos. American drama series are a huge influence on the way television looks, feels and sounds in contemporary entertainment. A big part of that enjoyment comes from their music: The soundtracks & scores. In this article we take a look at the music used in […]
By Kole Hicks These articles are not intended to be a master source for everything one must consider (and how to prioritize them) when scoring a game, rather it will be a series of articles based off my experiences with each newly completed project. As I learn from the process, the other developers that are […]
By Max Laing Voiceover talent doesn’t come naturally to everyone, but having the right tools, advice, and some great background music from Shockwave-Sound.com is a great way to get started. Whether you’re working on a low budget podcast, give prerecorded presentations, or plan to work in the film industry, everyone looking to accomplish voiceover work […]
by Simon Power In this series of articles we will be offering fundamental help and advice to amateur and semi-pro audio/visual producers who use Sony Vegas and want to incorporate music, voice overs and SFX in their productions. Introduction In part one of this tutorial, we looked at importing and timestretching audio files […]
This is a continuation of the article: Choosing the right classical music (Part 1) which you can read here. In part one of this series we looked at a list of 10 Bombastic classical pieces. Those huge, thunderous anthems that would sound great as an accompaniment to epic visuals & graphics or deep sonorous voice […]
by John Radford Reverb in productions is probably for most composers the first ‘go to’ plug in and after effect, yet just as reverb can add a great professional quality and depth to your music, and can just as quickly ruin the production and make it sound ‘over produced’ and unprofessional. Reverb can often make […]